brf.j2me.dynaworks.env
Interface Audio

All Known Implementing Classes:
J9Audio, KJavaAudio

public interface Audio

The Audio interface can be used to play a sound from a set of predefined soundbites. The sound actually played depend on the hardware implementation of the PalmOS device.

Version:
1.0
Author:
Bernd R. Fix

Field Summary
static int SOUND_ALARM
          audio constant for alarm.
static int SOUND_CLICK
          audio constant for click.
static int SOUND_CONFIRMATION
          audio constant for confirmation.
static int SOUND_ERROR
          audio constant for error.
static int SOUND_INFO
          audio constant for information.
static int SOUND_STARTUP
          audio constant for startup sound.
static int SOUND_WARNING
          audio constant for warning.
 
Method Summary
 void dispose()
          dispose any allocated resources.
 void playSound(int sound)
          play a sound.
 

Field Detail

SOUND_ALARM

public static final int SOUND_ALARM
audio constant for alarm.


SOUND_CLICK

public static final int SOUND_CLICK
audio constant for click.


SOUND_CONFIRMATION

public static final int SOUND_CONFIRMATION
audio constant for confirmation.


SOUND_ERROR

public static final int SOUND_ERROR
audio constant for error.


SOUND_INFO

public static final int SOUND_INFO
audio constant for information.


SOUND_STARTUP

public static final int SOUND_STARTUP
audio constant for startup sound.


SOUND_WARNING

public static final int SOUND_WARNING
audio constant for warning.

Method Detail

playSound

public void playSound(int sound)
play a sound.

Parameters:
sound - int - ID of sound to be played.

dispose

public void dispose()
dispose any allocated resources.